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Xenon (processor)
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Microsoft XCPU, codenamed Xenon, is a CPU used in the Xbox 360 game console, to be used with 's Xenos graphics chip.

The processor was developed by and under the IBM chip program codenamed "Waternoose", which was named after the Monsters, Inc. character Henry J. Waternoose III. The development program was originally announced on November 3, 2003.

The processor is based on IBM instruction set architecture. It consists of three independent processor cores on a single die. These cores are slightly modified versions of the PPE in the Cell processor used on the PlayStation 3." Processing The Truth: An Interview With David Shippy", Leigh Alexander, Gamasutra, January 16, 2009" Playing the Fool", Jonathan V. Last, Wall Street Journal, December 30, 2008 Each core has two symmetric hardware threads (SMT), for a total of six hardware threads available to games. Each individual core also includes 32 KB of and 32 KB of L1 data cache.

The XCPU processors were manufactured at IBM's East Fishkill, New York fabrication plant and Chartered Semiconductor Manufacturing (now part of ) in Singapore. Chartered reduced the fabrication process in 2007 to 65 nm from 90 nm, thus reducing manufacturing costs for Microsoft.


Specifications
  • 90 nm process, 65 nm process upgrade in 2007 (codenamed "Loki"), 45 nm process since Xbox 360 S model, 32 nm process since Xbox 360 E Winchester Motherboard.
  • 165 million
  • Three cores, each two-way SMT-capable and clocked at 3.2 
  • : Two VMX128 units with a dedicated (128×128 bit) for each core, one for each thread
  • L2 cache (lockable by the GPU) running at half-speed (1.6 GHz) with a 256-bit bus
  • 51.2 GB/s of L2 memory bandwidth (256 bit × 1600 MHz)
  • 21.6 GB/s (On the CPU side, this interfaces to a 1.35 GHz, 8B wide, FSB dataflow; on the GPU side, it connects to a 16B wide FSB dataflow running at 675 MHz.)
  • performance: 9.6 billion per second
  • In-order instruction execution
  • 768 bits of -based OTP memory
  • (and 64  SRAM) storing Microsoft's Secure Bootloader, and encryption hypervisor
  • architecture


XCGPU
The Xbox 360 S introduced the XCGPU (codename Vejle), which integrated the Xenon CPU and the Xenos GPU onto the same die, and the into the same package. The XCGPU follows the trend started with the integrated EE+GS in PlayStation 2 Slimline, combining CPU, GPU, memory controllers and IO in a single cost-reduced chip. It also contains a "front side bus replacement block" that connects the CPU and GPU internally in exactly the same manner as the would have done when the CPU and GPU were separate chips, so that the XCGPU doesn't change the hardware characteristics of the Xbox 360.

XCGPU contains 372 million transistors and is manufactured by on a 45 nm process. Compared to the original in the Xbox 360 the combined power requirements are reduced by 60% and the physical chip area by 50%.

In 2014, the Winchester Xbox 360 system introduced a shrunken XCGPU on a 32 nm process (codename Oban). This chip is no longer a multi-chip-module and integrates the eDRAM into the main die.


Gallery
Illustrations of the different generations of processors in Xbox 360 and Xbox 360 S.

  • Xenon hardware overview by Pete Isensee, Development Lead, Xbox Advanced Technology Group, written some time before June 23, 2007


External links

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